Homo Shapens is an educational game, done alongside five other partners (check them at the bottom), for a subject called Design for Educational Games. You can ckeck out its itch.io page here.
This project had the aim of introducing in a transparent way the users to Computational Thinking (understood in a broad way), and we set our goals higher trying to input the least quantity of text possible, inspired in games like The Witness & others.
The game consists in 4 kind of puzzles that the player has to learn about and resolve, with infinite tries. For the sake of fun, I will let you discover them.
I made Homo Shapens alongside:
- Néstor Luís Zapata Díez
- Aurelio Puerta Martín
- Carlos Costa Mengíbar
- Dieco Maciá Torregrosa
- Kiko Alfaro Moscardo