Ball3 is a Virtual Reality competitive action game where you have to hurl balls to your opponents in order to be the first to score 10 points. It works with Photon , so both players could be playing in directly opposite parts of the world!
It was developed in June 2017, as I profited from the tools of my investigation internship on INIT, at Jaume I University, Spain. I used Unity3D, Photon Unity Networking and VR tools in order to set the game up.
This project was done on an internship on INIT, at Jaume I University, in Spain, and has been featured on 2017’s CEIG (Spanish Computer Graphics’ Congress). You can check the small article & its associated poster here.
I generated scenes in different lighting conditions, and applied various lighting methods (both on Unity and on 3ds Max), comparing their performances. The aim is to be useful to people skilled on classical modelling suites, but not on real-time rendering engines neither on Virtual reality applications, that need to choose a lighting method.
These are some of the visual results: